I have a Win10 Haydes Canyon PC with the AMD processor and a fast i7 chipset.
the app crashes hard during hardware tests.
note that my PC does not have a camera and i intend to use my mobile phone for this.
i found this log file:
[1203/194702.913:ERROR:gles2_cmd_decoder.cc(16003)] Context lost because SwapBuffers failed.
[1203/194702.913:ERROR:angle_platform_impl.cc(54)] testDeviceLost(1899): The D3D11 device was removed, HRESULT: 0x887A0006
[1203/194702.913:ERROR:gles2_cmd_decoder.cc(16357)] Onscreen context lost via ARB/EXT_robustness. Reset status = GL_UNKNOWN_CONTEXT_RESET_KHR
[1203/194702.913:ERROR:gles2_cmd_decoder.cc(5699)] Error: 5 for Command kPostSubBufferCHROMIUM
[1203/194702.913:ERROR:gpu_channel_manager.cc(189)] Exiting GPU process because some drivers cannot recover from problems.
[1203/194702.913:ERROR:gpu_channel_manager.cc(189)] Exiting GPU process because some drivers cannot recover from problems.
[1203/194702.913:ERROR:gpu_channel_manager.cc(189)] Exiting GPU process because some drivers cannot recover from problems.
[1203/194702.914:ERROR:gpu_channel_manager.cc(189)] Exiting GPU process because some drivers cannot recover from problems.
[1203/194702.914:ERROR:gl_context_egl.cc(211)] eglDestroyContext failed with error EGL_CONTEXT_LOST
[1203/194702.914:ERROR:gl_bindings_autogen_gl.cc(12011)] Trying to call glDeleteFramebuffersEXT without current GL context
[1203/194702.914:ERROR:gl_bindings_autogen_gl.cc(12011)] Trying to call glDeleteVertexArraysOES without current GL context
[1203/194702.914:ERROR:gl_bindings_autogen_gl.cc(12011)] Trying to call glDeleteBuffersARB without current GL context
[1203/194702.914:ERROR:gl_bindings_autogen_gl.cc(12011)] Trying to call glDeleteBuffersARB without current GL context
[1203/194702.914:ERROR:gl_bindings_autogen_gl.cc(12011)] Trying to call glDeleteBuffersARB without current GL context
[1203/194702.915:ERROR:gl_bindings_autogen_gl.cc(12011)] Trying to call glDeleteBuffersARB without current GL context
[1203/194702.915:ERROR:gl_bindings_autogen_gl.cc(12011)] Trying to call glDeleteTextures without current GL context
[1203/194702.915:ERROR:gl_bindings_autogen_gl.cc(12011)] Trying to call glDeleteProgram without current GL context
[1203/194702.915:ERROR:gl_bindings_autogen_gl.cc(12011)] Trying to call glDeleteProgram without current GL context
[1203/194702.915:ERROR:gl_bindings_autogen_gl.cc(12011)] Trying to call glDeleteProgram without current GL context
[1203/194702.915:ERROR:gl_bindings_autogen_gl.cc(12011)] Trying to call glDeleteProgram without current GL context
[1203/194702.915:ERROR:gl_bindings_autogen_gl.cc(12011)] Trying to call glDeleteProgram without current GL context
[1203/194702.915:ERROR:gl_bindings_autogen_gl.cc(12011)] Trying to call glDeleteShader without current GL context
[1203/194702.915:ERROR:gl_bindings_autogen_gl.cc(12011)] Trying to call glDeleteShader without current GL context
[1203/194702.915:ERROR:gl_bindings_autogen_gl.cc(12011)] Trying to call glDeleteShader without current GL context
[1203/194702.915:ERROR:gl_bindings_autogen_gl.cc(12011)] Trying to call glDeleteShader without current GL context
[1203/194702.915:ERROR:gl_bindings_autogen_gl.cc(12011)] Trying to call glDeleteShader without current GL context
[1203/194702.915:ERROR:gl_bindings_autogen_gl.cc(12011)] Trying to call glDeleteShader without current GL context
[1203/194702.915:ERROR:gl_bindings_autogen_gl.cc(12011)] Trying to call glDeleteShader without current GL context
[1203/194702.915:ERROR:gl_bindings_autogen_gl.cc(12011)] Trying to call glDeleteShader without current GL context
[1203/194702.915:ERROR:gl_bindings_autogen_gl.cc(12011)] Trying to call glDeleteShader without current GL context
[1203/194702.915:ERROR:gl_bindings_autogen_gl.cc(12011)] Trying to call glDeleteShader without current GL context
[1203/194702.915:ERROR:gl_context_egl.cc(211)] eglDestroyContext failed with error EGL_CONTEXT_LOST
[1203/194702.922:ERROR:gl_context_egl.cc(211)] eglDestroyContext failed with error EGL_CONTEXT_LOST
[1203/194702.922:ERROR:gl_context_egl.cc(211)] eglDestroyContext failed with error EGL_CONTEXT_LOST
[1203/194707.549:ERROR:broker_win.cc(58)] Error reading broker pipe: The pipe has been ended. (0x6D)
[1203/194707.549:ERROR:cmd_buffer_helper.cc(139)] ContextResult::kFatalFailure: CommandBufferHelper::AllocateRingBuffer() failed